library("SpaNorm")
if (checkGPU()) getBackendDtype()Resolve the active torch backend dtype
Description
The torch floating-point dtype to use for accelerated tensors: float64 everywhere except MPS, which cannot represent float64 and so is capped at float32 (its maximum precision).
Usage
getBackendDtype()
Value
a torch dtype (torch::torch_float64() or torch::torch_float32()).