library("SpaNorm")
add_vec_mat_gpu(1:3, matrix(1, 3, 4), backend = "cpu") [,1] [,2] [,3] [,4]
[1,] 2 2 2 2
[2,] 3 3 3 3
[3,] 4 4 4 4
Adds vec to mat, broadcasting per-row if length(vec) == nrow(mat) or per-column if length(vec) == ncol(mat) (matching the GPU path’s broadcast orientation explicitly, rather than relying on R’s column-major recycling). Runs on the accelerator when either argument is a torch tensor and an accelerator is active.
add_vec_mat_gpu(vec, mat, backend = c("auto", "cpu", "gpu"))
vec
|
a numeric vector (or torch tensor). |
mat
|
a matrix (or torch tensor). |
backend
|
one of “auto” (default), “cpu” or “gpu”.
|
mat + vec, broadcast as described above.